Wednesday, March 17, 2010

And Back Again ...

So back I am to my projects. I've started studying a bit of Neural Networks (through L Behera's lectures on Youtube) and I find it really fascinating. After studying 2 of them, I was ready to jump into it. I've started a project on sourcefourge, which is basically a Character Recognition Program. It uses the Backpropagation Algorithm. The graphics have been done using Pygame, and its to be written in Python.

I've also started work on another Game Project. I'm going to be cloning Breakout this time. I've made the welcome screen, menu, and a bit of the actual gameplay. It's written in Pygame, and I'm also using PGU(Phil's Pygame Utilities). It contains certain stuff like level editor, tile editor, GUI, State Engine, High Score maintainence etc. This is the first time I'm using a Level Editor, and I have to say, it was really overwhelming at first, but when I finally got it, it felt awesome. I can't help realizing how giant a step this is in game development.

What else I've got planned up? Well, I'm looking for game engines again. And the same old criteria : Python bindings, Map Editor, blah blah. I'm back to 2d games for now.

I also plan to use a Web Framework called Django Web Framework for my website. A Web Framework is to a Website what a game engine is to a game (Most probably, I made this definition on my own). Django is also written in Python.

Here are some of the screenshots from my game :



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